[教程]3d Palace Ultimax[3D Palace权威3dsMax教程]
<p><strong>中文名称</strong>:3D Palace权威3dsMax教程<br/><b>英文名称</b>:3d Palace Ultimax<br/><b>资源类型</b>:ISO<br/><b>版本</b>:DVD1-2<br/><b>发行时间</b>:2005年<br/><b>地区</b>:美国<br/><b>语言</b>:英语<br/><b>简介</b>:<br/><span style="COLOR: red;">病毒检测:无</span><br/><span style="COLOR: red;">杀毒软件:Norton AntiVirus</span><br/><span style="COLOR: red;">版本:2005</span><br/><span style="COLOR: red;">常驻服务器:R2</span><br/><span style="COLOR: red;">开源时间:Whole Day</span><br/><img alt="user posted image" src="http://www.9iv.com/down/softimg/2005-10-1410-58-54.gif" border="0" name="post_img"/><br/><b>BlueGhost精心奉献超重量级3dsMax教程</b><br/><a href="http://www.9iv.com/down/soft/2012.htm?eid=56001" target="_blank">更多相关介绍</a><br/><br/>作者为极其有才能的艺术家杰里米爱,在这部教程中在max中以创造大型场景:建立一座巨大移动的步行机城市的概念!以及3D宫殿的设计概念,包括这个完整的模拟建设,当然还包括一侦察舰与Ultimax攻击的激烈动画。Ultimax 为从一城市走到另一座城市的巨行运作物体.巨大步行机是大约380米高,每个细节很详细.教程包括:建模,贴图,渲染,动画...Ultimax的过通道, 进入小门,pipework,打电报,进入楼梯和梯子,住所甲板,飞机库,命令区,巨大的武器防御系统还有很多很多...。教学时间长达40小时以上,覆盖了Max的所有内容.Max支持的版本有:3ds Max versions 5,6, 7 and 8!<br/><br/>在这张DVD中你将会学习到Ultimax作为巨型多角形技术设计的精髓,极高的细节设计!<br/><br/><b>DVD I涉及章节:</b><br/><br/>ULTIMAX ARMAGEDDON <br/><br/>1 – The sole of the toe <br/>2 – Toe Inhibitor <br/>3 – Toe Engine Rear <br/>4 – Toe Top Casing <br/>5 – Toe to foot pistons <br/>6 – Toe top piston mounts <br/>7 – Centre support toe <br/>8 – Foor to toe piston mountings <br/>9 – Foot front supports <br/>10 – Treads for foot <br/>11 – Treads pathdeform <br/>12 – tread housings <br/>13 – tread side detail and copying <br/>14 – Foot rear detailing <br/>15 – foot rear engine outputs <br/>16 – Completing the foot <br/>17 – Starting the lower leg <br/>18 – Detailing the lower leg front <br/>19 – Detailing the lower leg back <br/>20 – Lower leg front piston lower <br/>21 – Upper part of the lower leg <br/>22 – Finishing the lower leg <br/>23 – Starting the upper leg build <br/>24 – Upper leg – building in the detail for the rear <br/>25 – leg tweak one (height) <br/>26 – Upper leg extending to pelvis region <br/>27 – Finishing up the upper leg <br/>28 – Housekeeping and moving up to the torso <br/>29 – Torso sidepiece <br/>30 – Torso centre <br/>31 – Tweaking the width of the torso <br/>32 – Starting the lower torso <br/>33 – Starting the upper torso detail <br/>34 – Additional external pipework and details <br/>35 – main centre control shaft <br/>36 – Torso upper gantries <br/>37 – Internal pipework and supports <br/>38 – Finishing up the main torso <br/>39 – Shoulder mounts <br/>40 – Shoulder to neck plus adjustments <br/>41 – Shoulder to weapons connections <br/>42 – Detailing the weapons mounts <br/>43 – Starting the OWL cannon <br/>44 – Refining the OWL cannon <br/>45 – Building the rear pipes and joins for the OWL cannon <br/>46 – Finishing up the OWL cannon <br/>47 – Starting the buildings <br/>48 – Building the cooling tower <br/>49 – Adding to the cooling tower <br/>50 – The exhaust system buildings <br/>51 – Lower command structure <br/>52 – The Heartline buildings <br/>53 – Starting the hangars <br/>54 – Attaching the hangars <br/>55 – Adding control towers to the hangars <br/>56 – Hangar command <br/>57 – Bridge head cowl <br/>58 – Bridge head neck joins <br/>59 – Completing the head <br/>60 – Adding a ball join to the arms <br/><br/>Creating the Scout Vehicles <br/>1 – Basic cabin <br/>2 – Legs part 1 <br/>3 – Feet and lower legs <br/>4 – Hips and additional parts <br/>5 – Finishing up <br/>Converting the scout to a Defender class Vehicle <br/>6 – Converting to the attack configuration <br/>7 – Guns and Ammo <br/><br/>Creating the Archology <br/>1 – Buiding a keep <br/>2 – Converting the keep into an archology <br/>Not used segments <br/>Treads for the foot 1 <br/>Treads for the foot 2 <br/>Treads for the foot 3 <br/>Upper torso build stage A <br/><br/>Animation, Rigging, Unwrapping and Texturing <br/>1 – Getting started – saving selected parts to seperate the files <br/>2 – Optimizing the arms – creating low res versions and linking them <br/>3 – Optimizing the head <br/>4 – Optimizing the Pelvis <br/>5 – Optimizing the torso <br/>6 – Optimizing the leg <br/>7 – Optimizing the foot <br/>8 – Adding in the new arm <br/>9 – Rigging the arm <br/>10 – Rigging the Leg and Pelvis <br/>11 – Rigging the Torso and Pelvis <br/>12 – Rigging the final parts in <br/>13 – Rigging the foot and attaching the leg <br/>1 – Rigging the Scout Walker ship <br/>2 – Animating the Scout walker ship <br/>1 – Unwrapping the Defender walker ship <br/>2 – Texturing the ship <br/>3 – Animating and Rigging the ship <br/>4 – Animating Rigging the ship <br/>1 – Creating animated scene 1 <br/>2 – Creating animated scene 2 <br/>3 – Creating animated scene 3 <br/>4 - Creating animated scene 4 <br/>5 - Creating animated scene 5 <br/>6 - Creating animated scene 6 <br/>7 – Final animation environment setup <br/><br/>ADDITIONAL (note that these are production walkthroughs with no audio) <br/>1 - Final Animation Ideas 1 <br/>2 - Final Animation Ideas 2 <br/>3 - Final Animation Ideas 3 <br/>4 - Final Animation Ideas 4<br/><br/><img alt="user posted image" src="http://www.9iv.com/down/softimg/2005-10-1411-04-37.gif" border="0" name="post_img"/><br/><br/><b>DVD II涉及章节</b><br/><br/>1 – The sole of the toe <br/>2 – Toe Inhibitor <br/>3 – Toe Engine Rear <br/>4 – Toe Top Casing <br/>5 – Toe to foot pistons <br/>6 – Toe top piston mounts <br/>7 – Centre support toe <br/>8 – Foor to toe piston mountings <br/>9 – Foot front supports <br/>10 – Treads for foot <br/>11 – Treads pathdeform <br/>12 – tread housings <br/>13 – tread side detail and copying <br/>14 – Foot rear detailing <br/>15 – foot rear engine outputs <br/>16 – Completing the foot <br/>17 – Starting the lower leg <br/>18 – Detailing the lower leg front <br/>19 – Detailing the lower leg back <br/>20 – Lower leg front piston lower <br/>21 – Upper part of the lower leg <br/>22 – Finishing the lower leg <br/>23 – Starting the upper leg build <br/>24 – Upper leg – building in the detail for the rear <br/>25 – leg tweak one (height) <br/>26 – Upper leg extending to pelvis region <br/>27 – Finishing up the upper leg <br/>28 – Housekeeping and moving up to the torso <br/>29 – Torso sidepiece <br/>30 – Torso centre <br/>31 – Tweaking the width of the torso <br/>32 – Starting the lower torso <br/>33 – Starting the upper torso detail <br/>34 – Additional external pipework and details <br/>35 – main centre control shaft <br/>36 – Torso upper gantries <br/>37 – Internal pipework and supports <br/>38 – Finishing up the main torso <br/>39 – Shoulder mounts <br/>40 – Shoulder to neck plus adjustments <br/>41 – Shoulder to weapons connections <br/>42 – Detailing the weapons mounts <br/>43 – Starting the OWL cannon <br/>44 – Refining the OWL cannon <br/>45 – Building the rear pipes and joins for the OWL cannon <br/>46 – Finishing up the OWL cannon <br/>47 – Starting the buildings <br/>48 – Building the cooling tower <br/>49 – Adding to the cooling tower <br/>50 – The exhaust system buildings <br/>51 – Lower command structure <br/>52 – The Heartline buildings <br/>53 – Starting the hangars <br/>54 – Attaching the hangars <br/>55 – Adding control towers to the hangars <br/>56 – Hangar command <br/>57 – Bridge head cowl <br/>58 – Bridge head neck joins <br/>59 – Completing the head <br/>60 – Adding a ball join to the arms <br/><br/>Creating the Scout Vehicles <br/>1 – Basic cabin <br/>2 – Legs part 1 <br/>3 – Feet and lower legs <br/>4 – Hips and additional parts <br/>5 – Finishing up <br/>Converting the scout to a Defender class Vehicle <br/>6 – Converting to the attack configuration <br/>7 – Guns and Ammo <br/><br/>Creating the Archology <br/>1 – Buiding a keep <br/>2 – Converting the keep into an archology <br/>Not used segments <br/>Treads for the foot 1 <br/>Treads for the foot 2 <br/>Treads for the foot 3 <br/>Upper torso build stage A <br/><br/>Animation, Rigging, Unwrapping and Texturing <br/>1 – Getting started – saving selected parts to seperate the files <br/>2 – Optimizing the arms – creating low res versions and linking them <br/>3 – Optimizing the head <br/>4 – Optimizing the Pelvis <br/>5 – Optimizing the torso <br/>6 – Optimizing the leg <br/>7 – Optimizing the foot <br/>8 – Adding in the new arm <br/>9 – Rigging the arm <br/>10 – Rigging the Leg and Pelvis <br/>11 – Rigging the Torso and Pelvis <br/>12 – Rigging the final parts in <br/>13 – Rigging the foot and attaching the leg <br/>1 – Rigging the Scout Walker ship <br/>2 – Animating the Scout walker ship <br/>1 – Unwrapping the Defender walker ship <br/>2 – Texturing the ship <br/>3 – Animating and Rigging the ship <br/>4 – Animating Rigging the ship <br/>1 – Creating animated scene 1 <br/>2 – Creating animated scene 2 <br/>3 – Creating animated scene 3 <br/>4 - Creating animated scene 4 <br/>5 - Creating animated scene 5 <br/>6 - Creating animated scene 6 <br/>7 – Final animation environment setup <br/><br/>ADDITIONAL (note that these are production walkthroughs with no audio) <br/>1 - Final Animation Ideas 1 <br/>2 - Final Animation Ideas 2 <br/>3 - Final Animation Ideas 3 <br/>4 - Final Animation Ideas 4<br/><br/><img alt="user posted image" src="http://www.9iv.com/down/softimg/2005-10-2213-43-06.gif" border="0" name="post_img"/><br/><br/><br/><br/><br/><img alt="user posted image" src="http://www.9iv.com/down/softimg/2005-10-2213-56-57.gif" border="0" name="post_img"/></p><p>**** Hidden Message *****</p> 顶一个先:lol :lol 感觉很可以样呢:handshake好
顶:victory: :lol:lol:lol:lol:lol:lol:lol:lol 頂一個先^^页:
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