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火柴盒 发表于 2008-4-23 14:50

(3dsmax)"Creating Ice" --创建冰晶

[font=黑体][size=3][color=black]"Creating Ice" --创建冰晶[/color][/size][/font]
[align=left][color=#000000][font=黑体][size=3][color=black][font=arial,][b]"[/b][/font][font=arial,][b]Creating Ice"[/b][/font] [/color][/size][/font][/color][/align][align=left][color=#000000][font=黑体][size=3][color=black][font=arial,]by [/font]Thierry Canon [/color][/size][/font][/color][/align][align=left][font=黑体][size=3][color=black]原文链接:[/color][/size][/font][url=http://www.3dtotal.com/team/Tutorials/creating_ice/creating_ice.asp][font=黑体][size=3][color=black]http://www.3dtotal.com/team/Tutorials/creating_ice/creating_ice.asp[/color][/size][/font][/url]
[/align][align=left][font=黑体][size=3][color=black][img]http://www.3dtotal.com/team/Tutorials/creating_ice/images/main.jpg[/img][/color][/size][/font][/align][align=left][font=黑体][size=3][color=black] created an ice diamond shader for a commercial spot (magudesign - [/color][/size][/font][url=http://www.magu-design.com/][font=黑体][size=3][color=black]www.magu-design.com[/color][/size][/font][/url][font=黑体][size=3][color=black]). The software which I used was 3ds max 7, and using shake for compositing and vray for all the rendering. The images were not to exceed 5 mn because I was to make 3 mn of animation in one week so...no light, no displace, no GI, just a vray shader with refraction, reflexion and fog. 9mj
(我为一个商业场景创建了一个菱形的冰的shade。我使用的软件是3ds max7,用shake做最终的合成,使用vray渲染所有场景。

制作这个图像不超过5分钟,因为我要在一周的时间完成3分钟的动画。所以没有使用灯光,置换,GI,只有简单的赋予了反射,折射及雾效的vray材质。)[/color][/size][/font][/align]

火柴盒 发表于 2008-4-23 14:51

[font=黑体][size=3][color=black]Modelling:
(模型部分:)

[img]http://www.3dtotal.com/team/Tutorials/creating_ice/images/tutoice3.jpg[/img][/color][/size][/font]
[font=黑体][size=3][color=black]Reflection & Refraction: (反射及折射:)

[img]http://www.3dtotal.com/team/Tutorials/creating_ice/images/tutoice2.jpg[/img][/color][/size][/font]
[font=黑体][size=3][color=black][img]http://www.3dtotal.com/team/Tutorials/creating_ice/images/tutoice1.jpg[/img]
(使用一个球体包裹模拟环境,也可以使用HDR贴图。)[/color][/size][/font]

火柴盒 发表于 2008-4-23 14:53

[font=黑体][size=3][color=black]Shader: (材质)
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[img]http://www.3dtotal.com/team/Tutorials/creating_ice/images/tutoice4.jpg[/img][/color][/size][/font]
[font=黑体][size=3][color=black][img]http://www.3dtotal.com/team/Tutorials/creating_ice/images/tutoice-map=.jpg[/img]  [img]http://www.3dtotal.com/team/Tutorials/creating_ice/images/tutoice-bump=.jpg[/img]
                          环境贴图                                                                        凹凸贴图[/color][/size][/font]
[font=黑体][size=3][color=black]Render & Composition: (渲染合成的最终效果)
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[img]http://www.3dtotal.com/team/Tutorials/creating_ice/images/tutoice-result.jpg[/img][/color][/size][/font]
[font=黑体][size=3][color=#000000]来源:译文3D网[/color][/size][/font]

hot19830516 发表于 2008-5-11 01:44

该顶就要顶

该顶就要顶~~~~~~ ^^.




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牛超 发表于 2008-8-13 17:04

这个一看就会了:lol

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