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(3dsmax) 制作汽车进气隔栅

"Making a Grille mesh" --制作汽车进气隔栅
Making a Grille mesh  
by Christopher Lopez Rodriguez   
原文链接:
http://www.3dtotal.com/team/Tutorials/grille/grille_01.asp


Okay lets make a Grille! 
(现在我们开始制作一个隔栅吧)

Start up, 3dsmax and make/open your object where u want to have the grille placed, in my case a bumper.

(启动3ds max,打开你想要制作隔栅所在的那个物体,就像我做的那样。)


After u have done that. Go to the command panel, Select the mouse pointer, and click Shape. Drag a Line

(完成之后,转到命令面板,选择创建样条曲线,在视窗中拖拽出一条线。)

Click now the modify, next to the mouse pointer in the command panel. And fill this in:

(进入修改面板,设置参数如下:)
Thickness - 1,16 ( you can use more or less. Just how u want it)    (厚度:1.16)   
Sides – 4    (片断数:4)

Angle – 0,00    (角度:0)

And check Display Render Mesh.    (选择“显示渲染网格”)


Now the hard part O?uT'$GT  
((接下来是关键点了) 0dKI+zgr  
+"Pt?k  


Select the line, Shift drag it to the right or the left. And once again, move it how u want it. When u release your mouse button you get a nice little pop-up. Choose > Object- Instance and number of copies, just around 200, just that u have enough.

(选择画的线,按住shift向左或向右拖拽,到你觉得合适的地方,释放鼠标,会出现“复制选择”对话框,选择instance方式,复制数目在200左右。)

We are almost there!

(现在已经差不多了)

Ok, now press the Mirror button. Mirror axis- X , Clone Selection- Copy

(现在点击“镜像”按钮,选择镜像轴为x轴,克隆方式为copy)


Select one Line, press right mouse button. Search Convert and then Click Edit poly. Now go to the command panel, select Modify (the one next to the mouse pointer. You still have one Line selected) Scroll down and search for Attach. Press next to Attach. Then with Shift (hold it) and select al the Line’s. Press button Attach.

(选择其中任一根线,右击,在弹出的菜单中选择“转化为可编辑多边形”。保持选择的状态,转到修改面板,选择按列表合并(点击attach旁的方框),在弹出的选择框中,按住shift选择所有的线,点击attach.)

Are we there yet?
(到现在,我们完成了吗?基本上是的。)
Don’t leave the command panel. Press 1, its located on your Keyboard. Now scroll down in the command panel, search for Quickslice. Look to the image and you will understand where to place it! Do it on both sides
(不要离开修改面板,按键盘上的“1“选择点次物体级,找到"quickslice"按钮,如图所示找到你要切分的地点,记得要两边都做。)


When u done that, Select the vertexes, left and right from the slice we just made! And delete those

(完成后,选择切分线两边多余的点,删掉它们.)


Ok this is cool. But I want a curve in it! Let’s do that, go to the command panel (Modify, the one next to the mouse pointer.) Select your grille. and in the command you will see, Modifier List. Press it, and you get a whole list with  stuff, search for FFD 4x4x4. Now you will see Editable Poly and FFD 4x4x4, Press the + in front off FFD 4x4x4. You get 3 options now, select Control points. And now make that curve. Do it only with Fully selected left/right side. Or those two Fully selected middle.
(噢,真是酷毙了。但是我还想让它有点曲度。进入命令面板,选择你的隔栅,在修改面板的修改器列表中选择FFD4*4*4.

它有3个次物体级,选择控制点次物体,并使它们弯曲。要做到这一点只要全选两边的控制点向里拖或是选择中间的点向外拖。)

Tweak it to make the best curve, not like this one above.

(将它调整成完美的曲线。)

If you followed the tutorial above complete. U can get this as a end result


(如果你按照上面的步骤做下来,你将得到如下结果.)

Good luck! Thank you for reading this tutorial


(感谢你阅读这篇教程。)


来源:译文3D网
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