'Render Glass'----渲染玻璃杯
'Render Glass'
by João Felix
原文链接:http://www.3dtotal.com/team/Tutorials/render_glass/render_01.asp 译文链接:http://bbs.hxsd.com.cn/showthread.php?t=9802489
Hi everyone. My name is João and this is a complete tutorial about how I did this image. Hope you like it...
(嗨,大家好。我叫Joao,这是一篇讲解如何制作下面这幅作品的完整教学。希望你喜欢它……)
Model the geometry fo rbeing imported to real flow (3dsMax) :
(在3dsmax中创建导入RealFlow的几何体)
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Let’s start with a spline and then we will apply the lathe modifier.
(开始创建一条样条线然后指定Lathe(车削)修改器。)
This is the geometry that is going to be imported to realflow. It’s very lowpoly but it contains the sufficient detail for a good simulation. Remember that more geometry, bigger calculation times…and that is very important.
(这是将要导入RealFlow中的几何体。它是低多边形,但是已经包含了一个优秀模拟所需的细节。几何体越复杂,计算时间越长,记住这点是非常重要的。)
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