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CGTalk 3D星级作品整理(2007年)

作品时间:11-13-2007, 07:43 PM


作品名称:Z-14 The Film, Daniel Schmid (3D)
使用软件:3ds max, VRay
作品简介:

Name: Daniel Schmid
Country: Mexico
This is the first of the 5 characters in the new
short film we are developing in exododw.com (www.exododw.com)
This character is the leader of the rescue team that will
travel to earth in a special mission.
The project is planned to be finished by the end of 2008 and its been produced
in 3ds Max as the main application, photoshop, combustion and vray is also used.__________________
Daniel Schmid Leal = .:NeXuS:.

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作品时间:08-06-2007, 08:32 PM

作品名称:Young Witch, Petar Balsic (3D)
使用软件:Maya
作品简介:

Name: Petar Balsic
Country: Serbia
This image was made in Maya and rendered with mental ray. For modeling I used mostly polygons. I've tried to keep everything simple and cartoony. I'll make short animation with her as soon as I have a good story.
Comments are most welcome! Thanks

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作品时间:05-08-2007, 03:20 AM

作品名称:Zbrush 3 Robocop (360 viewport rendering), Sebastien Legrain (3D)
使用软件:ZBrush
作品简介:
Name: Sebastien Legrain
Country: Canada
Here's a new work I realised for Zbrush 3 beta testing : the famous Robocop.
The aim was to play with subtools (here, more than 10...), test the mechanical sculpting, and try to achieve the best rendering inside the viewport, in realtime, using the new advanced shaders.
The head was extracted from a classical low res sculpted geometry. For the mechanical parts, very low res elements were exported from max, then subdivided in zbrush, worked in projection master to add all the details.
I found that this workflow was extremely efficient to work complex mechanical objects in zbrush.
The painting was done in direct 3d, inside zbrush.
The new realtime shaders are simply awsome..
Based on photos they are able to simulate hdr rendering...
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