下载地址:ed2k://|file|[3DQuakers.ArchiCD.vol.1.for3ds.max建ç‘模型渲染教å¦].3DQUAKERS.ARCHICD.VOL.1.iso|673837056|08c0135b6b0ac52adf34cc99fa47c357|
中文名称:3DQuakers ArchiCD vol.1 for3ds max建筑模型渲染教学
英文名称:3DQuakers ArchiCD vol.1 for 3dsmax
别名:architectural modeling and rendering
资源类型:ISO
版本:FOR 3DS MAX 6. 0
地区:美国
语言:英语
简介:
3DQuakers ArchiCD vol.1这个《建筑建模和渲染》是3DS MAX的中级教程,适用于热爱建筑表现的艺术家们。它详细讨论了3DS MAX中创建照片般透视渲染背后的艺术和技术。通过学习本教程,你可以在3D建筑照片级效果图方面上一大台阶,让你的设计作品不易一眼就看出是3D作品,而更像是照片效果。本教程从建模到渲染都讲得很细。
ArchiCD a complete solution for everybody wanting to get into the exciting world of architectural modeling and rendering inside 3DS MAX6.
本教程主题包括:
• 在MAX6设计楼层图纸方案,输入到CAD
• 设计墙壁, 天花板, 门, 窗玻, 阳台客厅, 栏杆...
• 设计室内家俱像桌子,椅子, 灯布置, 绘画...
• 渲染创建真实感的材质,如floor, furniture, lights, glass...
具体视频内容:
The process of creating new AEC primitives in 3DS MAX6 and demonstrates their effective use.
The process of creating floor plans in MAX or how to get one from AutoCAD.
The process of creating walls and door openings.
The process of creating doors inside the door openings.
The process of creating window openings and fitting windows inside them.
The process of creating balconies and adding handrails.
The process of creating floor and ceiling cornice.
The process of creating wall cornice and shows how to edit them to allow for door openings.
The process of creating a building from the story that was created in previous videos.
The process of creating a chair using lines and polygonal geometry.
The process of creating a stylized chair using splines and editable polys.
The process of creating a lamp using the lathe modifier.
The process of creating a stylized table and its accessories.
The process of creating a detailed classical table.
The process of creating custom-designed straight stairs.
The process of creating custom-designed spiral stairs.
The process of creating realistic-looking glass.
The process of creating floor tiles with precise dimensions.
The process of creating wood materials and projecting the maps over the geometry.
The process of creating a painting using the Loft compound object.
The process of creating a full 360 degree sky environment with animatable clouds.
The process of creating a lighting post and apply realistic glow effects.
The process of creating a chimney with animatable fire and lighting effects.
The process of applying photorealistic lighting to light up an interior scene.