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发表于 2008-4-23 14:04
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'Creating seamless textures'--制作无缝纹理
'Creating seamless textures'
by Steffen Unger
原文链接:http://www.3dtotal.com/team/Tutorials/Zorro_texture/zorro_01.asp
Hello guys and girls
finally i found the time to do the tutorial about creating seamless textures within 3dsmax, i used 3dsmax 5 when i made the pictures, but you can use version 6, 7 or 8 also, using version 8 with its peltmapping would also make it easier. And here we go.
(大家好,我终于腾出时间来写这篇关于在max中制作无缝纹理的教程。在写教程时我用的是3dsmax5,你也可以用6,7,8版的max。用max8的peltmapping(投影贴图)会使工作变得容易。现在我们开始吧。)
As you can see in that picture, there is an ugly seam between the hair part and the face, well i brightened the face up, just for that demonstration, the actual texture isn't that colored.
(就像你在下图中看到的,在面部和头发的部分之间有难看的接缝。特此说明:在这个例子中我将面部的肤色调亮了,真实的肤色不是这样的。)
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