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标题: (3dsmax)使用total纹理给寺庙贴图 [打印本页]

作者: 火柴盒    时间: 2008-4-23 11:46     标题: (3dsmax)使用total纹理给寺庙贴图

'Texturing a Temple with the Total Textures'--使用total纹理给寺庙贴图
'Texturing a Temple with the Total Textures'

by Richard Tilbury (Web:
http://www.richardtilburyart.com  Email: ibex80@hotmail.com

原文链接:
http://www.3dtotal.com/team/Tutorials_3/texturing_temple/temple_scene.asp

The following example is a scene that has been textured using the Total Textures Colection as a resource


The following example is a scene that has been textured using the Total Textures Colection as a resource.
(下面这个例子是用3dtotal纹理集为资源进行贴图的场景。)

Images from a cross section of the 16 DVD’s have been used and combined to describe the scene below and utilise colour, bump, specular maps and in some cases, normal maps.

Some general applications of these alongside common texturing techniques are explained visually in a way that aims to provide a concise and straight forward account of how the collection can be applied in a 3d scenario


来源:译文3D网

[ 本帖最后由 火柴盒 于 2008-4-23 11:51 编辑 ]




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