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标题: "Flower Bug" --花与虫 [打印本页]

作者: 维也纳    时间: 2008-10-28 11:29     标题: "Flower Bug" --花与虫

"Flower Bug"
原文链接:http://www.3dtotal.com/team/Tutorials/flower_bug/flowerbug01.asp
转载链接:http://archive.hxsd.com.cn/showthread.php?t=5495152


This tutorial is going to go over the creation of the Flower Bug image I did for 3D Total. This tutorial will consist of mainly texture work to achieve the realistic look of a real life flower这篇我为3dtotal所写的教程就是把上面这个“花虫”图片从头到尾的制作出来。这篇教程主要包括贴图的绘制过程,以达到真实外观的有生命的花。)

First we have to observe how a natural flower petal looks. When we look at the base of a petal we can notice that the color blends into other colors with a light gradient. This means that when we have two or more colors on the petal, we have to make sure that the colors blend into each other naturally. When doing this, we have to make sure that this is not a perfect gradation from one color to another. The reason for this is because in nature, there are always random imperfections and that’s what makes it beautiful eEXer>Rm   
(首先我们必须观察一下天然的花瓣是什么样子。当我们观察花瓣的根部时,我们可以注意到花瓣的颜色有一个轻微的渐变。这意味着我们在制作时,要有两种或更多的颜色在花瓣上。我们必须确保花瓣的颜色非常自然的从一种融和进另一种去,但是这种融和并不是完美的渐变,因为自然界总存在着不完美的随机性,这种随机性使得花儿更加美丽。)

Notice how the gradients from one color to another are not perfectly seamless. Spots of pink and orange take this red into a bright yellow. Also notice the veins in the petals, this is very crucial when recreating life. The small details of these veins will make the flower look real )  
(注意花瓣上的颜色是如何以一种不完美的形式无缝的从一种颜色过渡到另一种颜色上去的。在桃红和橘黄之间是红色向明黄渐变。我们也要注意花瓣上的纹理,这对生命的呈现是非常重要的。这些纹理上的小细节会使花儿看起来更加真实。)
Now that we are experts on flowers and color, lol, let’s start creating our own. We are not going to cover the modeling of this flower, due to time. Let’s start out in Adobe Photoshop. First I made the canvas a nice red color; you can make it anything you want. Next I made a selection and created the outline of the petal (现在我们已经了解花和色彩了,让我们开始创建自己的花吧。由于时间的原因,我们将不讲述花的建模过程。让我们从PS开始吧。首先建一个漂亮的红色画布,你也可以把它弄成任何你想要的形式。接着建一个选区作为花的轮廓现。)

[ 本帖最后由 维也纳 于 2008-10-28 11:57 编辑 ]
作者: 维也纳    时间: 2008-10-28 11:32

Next, remember to save the selection just incase you loose it Ox#%Dm2  
(接下来记得保持你所做的选区。) "

The next step is to create the lights and darks of the petal. This is really just for a template so you know where to place your other colors l6IpyIex  
(然后是创建花瓣上的亮部和暗部。这仅仅是为了方便你了解在那里放置什么颜色。)

Continue making details with the burn tool in Photoshop. Remember to take the opacity down to around 20 so you don’t over burn your canvas xO"fg9a  
(在PS里继续用加深工具添加细节。记得将不透明度降到20%左右,这样不至于加深整个画布。)


Lets add some more color to this. Next I added a nice yellowish orange to make the pit of the petal. You can make a selection or you can just draw one in the shape you want
(让我们添加更多的色彩在上面,下面我添加了漂亮的偏黄的橙色来制作花瓣上的凹坑。你可以做一个选区,或是直接画出你想要的形状。)



[ 本帖最后由 维也纳 于 2008-10-28 11:57 编辑 ]
作者: 维也纳    时间: 2008-10-28 11:34

After you have made the pit of the petal the way you want it, now it is time to erase the edges to make this a bit more refined. I used a size 20 brush with an opacity of 12 =D88jkQe"  
(在你做出了花瓣上的凹坑部分以后,现在你可以擦掉边缘部分以让它更精致一些,我使用不透明度为12,大小为20的笔刷。)

Next I smudged the yellow to start forming the random sections of color where the gradient will go. This is also a time to figure out where you want the veins to go on the petal. (接下来我对色彩发生随机渐变的部分进行模糊处理。这时你该决定花瓣上的纹理走向了。)



[ 本帖最后由 维也纳 于 2008-10-28 11:58 编辑 ]
作者: 维也纳    时间: 2008-10-28 11:36

Now I am creating some of the highlights of the petal in a basic form. For this I used a light pink, brush size of 25, and opacity of 35. Also after you do this, go ahead and smudge the pink to take the form of where the veins will go.  
(现在我在花瓣的基本形态上创建了一些高亮区域。为此,我用了一点桃红色,笔刷大小25,不透明度35,继续并模糊桃红色的区域以形成纹理的走向。)

Now we can insert our veins. Make sure they are all flowing the same way down towards the pit of the petal. For this I used the burn tool with a size of 2.   
(现在我们可以插入我们想要的纹理了。首先确保它们都以同样的方式朝向花瓣的凹陷区域。为此,我使用了大小为2的加深工具。)

Take the eraser, and on the pink layer that we created earlier, just make the pink not so pinky. Also take the burn tool and dull down the yellow of the pit.   
(使用橡皮工具,在我们先前创建的桃红色图层上进行调整,让他变淡。并用加深工具加深凹陷区域的黄色。)



[ 本帖最后由 维也纳 于 2008-10-28 11:59 编辑 ]




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