

http://www.tokkunstudio.comfot this pict : concept , cam... : 0.25 d modelisation = 2 days - 1614 obj - 985 000 tris, light : 0.75 d (28 areas shadows - 2 standarts rray trace)shaders : 1 day ( 80 env ) post prod 2D : 2 day ( smokes , maps changings ...tags) env 9 hrs of rendering time with FG ( p 930 D - 1go PC667 ) and using the shader camera correction bug rendering of David Lanier 3D : Blackspotremover ( http://www.dl3d.com )thanks a lot too him ;)| 欢迎光临 论坛 (http://bbs.cgtime.org/) | Powered by Discuz! 7.0.0 |